ZBrushCentral

WOW Dragon

Hi all…
I dont speak English very well…

WOW Dragon
MAYA & ZBrush


concept’s from wow artbook :
[concept2.jpg]

Base :
[[attach=175558]WIP3.jpg[/attach]]WIP3.jpg

UV :
[[attach=175559]UV.jpg[/attach]]UV.jpg

ZBrush :
[[attach=175560]11.jpg[/attach]]11.jpg

[[attach=175561]2.jpg[/attach]]2.jpg

[[attach=175562]4.jpg[/attach]]4.jpg

[[attach=175563]7-2.jpg[/attach]]7-2.jpg

[8-2.jpg](javascript:zb_insimg(‘175565’,‘8-2.jpg’,1,0))

Nice its coming along very well! Looking forward to more updates :wink:

great work, keep it going, by the way, how did you do his wings? did you make them with a zspheres or modelled them in you 3d software package?

Great base mesh.

Great model! excelent man!

Very nice. I love being able to see the concept sketches.

And also: How will you handle the WINGS in Z-brush.

Great model so far! Keep it up man! :):+1:small_orange_diamond:+1:

Looks great so far. Looks to me like he modeled the basemesh, including the wings, in Maya. I would have extended the hind legs for the base pose, but that’s just me. Nice work.

I think DustinBrown may have a point. I know it’s won’t be exactly like the concept, but I also think it would look more interesting with the legs out - like he’s gliding. Also I think you shouldn’t limit yourself to just copying the concept and add your own twist to it.
Though I don’t want to take away from the fact that you’ve done an amazing amazing job on the sculpt. I like how controlled your sculpt is. You don’t normally see that in the younger sculpters work.
5*, Great stuff, look forward to seeing more…

This is awesome!
I love it.

I can’t wait for more updates. :slight_smile:

Very nice piece so far…looking forward to the next step!

great base mesh you have there; the wings came out nicely.
I tried to do wings with with Zspheres not to long ago…didnt work so well
Great work so far …look forward to seeing more.

Nice Dragon, very cool!!!

How are you doing the wings where the membrane meets the support bones?
I tried to sinply extrude an edge across the width but ran into non manifold geometry. based on your 12 z brush frame image… it looks like you are doing similar. So I am curious if you have managed to render this with bump and normal maps, have run into non manifold geometry or have assembled the wing membranes in a different fashion.


Porkpie Samurai :
thanks you !
skarpunin : thanks!
KillahPriest : thanks !
arthurduque : thanks you!
SavageBliss : thanks!
SolidSnakexxx : thanks!
Der_Crow : :D… thanks man!
Oakbeast : thanks!
max-tx :thanks!
Lusankya: thanks man!

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goldo_O: Hi Adrian.
i must say i was surprised when saw your comment in my topic . beacuse this is great honor for me and other young atrists when great artist like you assist them with their viewpoint .
it was new beat for me to continue my work .
Thank you very much .
.
dustinbrown:
yes that’s right . i modeled the base in maya ( i said that already in first Comment ) . i want to creat new pose for this work . but i dont reach to any top idea for his pose . i will change the pose certainly .

.

CowboyBunny: You are right . i would work like cocept as far as possible . but i think for this model if i exert some variations and change something ( like hind legs which you said ) that will have better result . im trying to creat this model to the best of my ability and do one’s best .also i really need your help about select nice pose and other issues . Thank you very much for your attend and assist .

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i want to explaine my modeling method briefly :

i modeled the base completely in maya and use this concept as Image plane in Side view .i started my work with one Plane and made body , wings , legs but apart from the body and in next step connected these parts to the body .
making Dragon Tail was hardest stage for me in modeling beacuse i spend much time for make that .

i made the wings but i realized Wings are similar to Hand somedeal and have Component like to Hand .this point make me to creat wings again but with other view .

[t.jpg]17.jpg

Attachments

12.jpg

13.jpg

Side.jpg

Looks awesome OM3D :slight_smile:

I just have one thing, that pops out for me. Its the big thumb on the wing. There’s a huge contrast between the limbs and fingers on the wings compared to the rest of the creature, especially on the thumb, but again, its a design your following, and i think you have done a great job so far :slight_smile:
Im just curious to see if it would work even better with that change.
Post a picture if you deside to try it :wink:

Coming along nicely. Reminds me a bit of the Hungarian dragon in Harry Potter.

i like where this is going!