If I had say ten subtools wouldn’t that give me ten different normal maps?
The basic problem I have is that it seems impossible to work on say a hand on a full body mesh without having it be separate.
I already have all the pieces that I want for a full body but now I can’t seem to join them together without great pain. Maybe this is not something that works out well in zbrush but it’s my first attempt to do anything and I did not know any better…now I’ve spent a great deal of time and have nothing to show if I can’t get this working somehow.
I’ve joined all the subtools together, but now of course the geometry is way too high for a game engine. I (apparently foolishly) did a retopology of each of the pieces that’s good already. I could possibly assemble all this outside zbrush but it would be a ton of work.
Is there just some way to project parts of some of my subtools onto the main big mesh somehow?
Failing that is there just some way to focus on just the hand as if it were a subtool? I honestly don’t need to have 20 million polygons on just the hand, the issue is I can’t get any sort of progress done because I just can’t keep it focued on a part like the hand when there’s a bigger mesh involved.
I’ve tried setting pivot points while I am trying to retopologize, but it does not seem to do anything that makes sense. The zspheres seem to separate from the mesh and go crazy and if I draw on the mesh then revolve the pivot point I get geometry in the middle of space. It seems like there absolutely must be at least me something that can let me focus on the hand (or elbow or whatever) and spin around it and retopologize. Otherwise it’s just not practical to try to do it that way.
Also, even when I try to just join subtools in the subtool master at the lowest level I get these crazily high polygon counts. I’ll have say 6k worth of geometry and put it together and I wind up with something like 200k polygons. Is this normal? If I could get the subtool master to work in a reasonable manner then I could skip doing the hands and just join them on that way, but it doesn’t seem to be able to do what I want it to do. Am I just doing something wrong?
Thanks for bearing with me, I know it’s a pain to read through all this and I appreciate your help.