Hello!
I’ve been trying to work with layers. What I want to do is to assign different polymesh models into different layers and edit them together as far as possible. For example, sculpt a hand with a ring, each one would be a different polymesh on a different layer, but when editing one of them, I wanna be able to move the “global perspective” so when I move the hand, the ring will move too.
When I create a layer and place a polymesh on it, create another layer and another model into it, I can’t get into edit mode on the first layer, it seems it becomes plane…
Is it possible to keep on edit mode on one layer while editing another layer?.
Sorry if there’s already a thread about this, but I couldn’t find one… Is there a good tutorial about this?
Any help will be appreciated.
Thanks!