Ed_The_Atom, I understand your concern however, i too made the mistake with the fat guy on the right, of not rotating my model so that the poles were north and south. To compensate this I figured I would pull a neck down and try to hide the pole in a less detailed area such as the neck. You may notice I corrected this in the second model ( the head on the left)
my ears are just standard ears modelled while looking at grey’s anatomy book so I don’t see your point there. I agree they look similar.
I understand your point with the lip, you have a very convincing point there. So much in fact that even I thought “holy cow”
However im not sure the reason for your dip in the lip, however mine is from a simple error of over smoothing in the bottom lip region. I had tried to add cracks to the bottom lip, it didnt turn out the best and I didn’t have many undos configured. However if you check the full body of the fatter guy, you will see I corrected this as well as fattened him up.
Another point to note. Look at all of my bodies, especially the fat guys. The modelling style is the exact same as the heads, both consistent with the style.
Your point about the skull, I made my skull out of ‘zspheres’ Originally I intended on making holes in the skulls, to look damaged. However using the new feature of sinking a zsphere into another to cut back didnt have the desired effect, so instead of deleting the spheres and in course having to ruin the other pathways they were linked to, I simply resized them down and smoothed them off later with the blur brush once my image was baked.
If you look at your skull. You seem to have one hole in the forehead region. If you look at my skull, I have a tiny cluster of spheres, not one hole.
I apologise if this justification is not good enough for you. And believe me I understand completely. If I thought someone was ripping off my work i’d be pissed and want to get to the bottom of it as well. You are not doing anything wrong or out of line in my eyes. And I do really appreciate your sincerity.
I admit, we have a very similar style. That is by no mistake. I admire your sketchily realistic style, and I guess I was aiming at that technical side of things, however a little more refined.
However Aurick has got my skull ztool, he said he would get yours, then he’ll analyze the two as a third persons view.
Whatever his decision is, i’ll respect it, yours and the others here, as I said earlier. It’s more your stomping ground than mine as I havn’t been here all that long, and I shall move on somewhere else with respect. I know if I was in your shoes I’d be doing the same thing. I admire your dedication.
Regards,
Michael.