ZBrushCentral

working on a human head

hay all ,
decided to try and build a 3d head AGAIN :slight_smile: i tried a few timed but wasn’t really happy with the results
this time i tried to be more strict with the work flow
i started with some reference pictures , in the end i use only the front and the sides pics
i started to model the face from scratch with 2 plains textured with the reference pics

max1dd6.jpg

Attachments

texturegv9.jpg

zhead2ry5.jpg

zhead1fj6.jpg

frontch5.jpg

headrotatesd8.jpg

rndervray2oi7.jpg

rndervray1mo6.jpg

rndervray5md7.jpg

rndervray4mi0.jpg

dude, that is one kickass texture, and model. I’m dying to see this with an SSS shader.

hey
these are some more renders this time in vray
just to test the shader
the model or the texture not made for these close ups but holding fine
still have problems with hair HELP!
[attach=83053]rndervray2oi7.jpg[/attach]
[attach=83054]rndervray1mo6.jpg[/attach]
[attach=83055]rndervray5md7.jpg[/attach]
[attach=83056]rndervray4mi0.jpg[/attach]

Attachments

rndervray2oi7.jpg

rndervray1mo6.jpg

rndervray5md7.jpg

rndervray4mi0.jpg

hi there. thats looking realy good man. I think the eyes are a bit red. looks like the character has been staring at the monitor for a long while like most of us here. I think also the specular is to high. also the lighting cant relly tell where the lighting is come from. looking good thow m8 keep it up. love the textuer.

ash

Good model ,topology and texture,all really nicely done I agree with the previuos comments about the spec and lighting.The red eyes and the already dopey expression of the character makes me think his a bit weeded:D
Keep up the good work!

thanks guys
i agree about the high lights its just this damn hdri ill fix it later
here is a test i did with hair vray and hdri
http://img531.imageshack.us/my.php?image=headturn0000rc2.flv
oh and … no drugs :slight_smile: thats the way i look hehehe

How did you do the lashes?