hay all ,
decided to try and build a 3d head AGAIN i tried a few timed but wasn’t really happy with the results
this time i tried to be more strict with the work flow
i started with some reference pictures , in the end i use only the front and the sides pics
i started to model the face from scratch with 2 plains textured with the reference pics
dude, that is one kickass texture, and model. I’m dying to see this with an SSS shader.
hey
these are some more renders this time in vray
just to test the shader
the model or the texture not made for these close ups but holding fine
still have problems with hair HELP!
[attach=83053]rndervray2oi7.jpg[/attach]
[attach=83054]rndervray1mo6.jpg[/attach]
[attach=83055]rndervray5md7.jpg[/attach]
[attach=83056]rndervray4mi0.jpg[/attach]
Attachments
hi there. thats looking realy good man. I think the eyes are a bit red. looks like the character has been staring at the monitor for a long while like most of us here. I think also the specular is to high. also the lighting cant relly tell where the lighting is come from. looking good thow m8 keep it up. love the textuer.
ash
Good model ,topology and texture,all really nicely done I agree with the previuos comments about the spec and lighting.The red eyes and the already dopey expression of the character makes me think his a bit weeded:D
Keep up the good work!
thanks guys
i agree about the high lights its just this damn hdri ill fix it later
here is a test i did with hair vray and hdri
http://img531.imageshack.us/my.php?image=headturn0000rc2.flv
oh and … no drugs thats the way i look hehehe
How did you do the lashes?