There’s a lot of threads on the forum and I was wondering If someone could direct me to a good tutorial on high poly to low poly workflow, using dynamesh. I understand the sculpting process, but get stuck at the point where I have:
1: Dynameshed
2: Sculpted with multiple subdivisions
3:?
I now have a 6 subdivided dynamesh that I want to put onto a low poly. I have tried qremeshing which gives me decent topology, but i lose the subdivision levels, leaving me without an option to make a normal map. I’m stuck at this point.