Hi,
I am trying to find a good way to create an inflated mesh starting by a 2d image, keeping it simple and rounded for easy 3d printing. I know that a very good way to go is to generate the mesh with Adobe Photoshop 3d Extrude tool. like in this video http://vimeo.com/60953547 and its website http://crayoncreatures.com/ ; and since I don’t have the 3d tool in Photoshop I wonder which is the best way in Zbrush to replicate the same effects.
I found a way by cutting a 2d plane accodingly to the projected 2d image and then inflate baloon some specific area , then dynamesh and mirros and merge. But the workflow is much more “dirty” then the “Photoshop way”
Another way is to simply use zshpere , and this is good but quite longer.
Would you like to give your suggestions and advises…that would be really appreciated. I am going to post a video soon to show what I did so far …
Can’t wait for your replies
Kind regards
Guido
