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Work Thread -Girish

Awesome work, really amazing!

Some quick thoughts;

When you did the hardsurface modelling, did you only do that in Zbrush? Cause I’ve tried it quite alot but when I take it in for rendering in maya, it seems the dam standard lines I do for seperating the “panels” on a hardsurface model, always get lit inside and it all looks unrealistic and just poo. So not sure what I’m doing wrong in that case.

The lighting setup in maya, how did you light it? Just quick walkthrough would be lovely. =)

Again, amazing work!

/Hiken

Sorry for the late reply…

@Julian_K: Thank you :slight_smile:
@SuperHer0 : Thank you and yes may be i could have added a bit more reflection.

@Hiken :Thank you and yes,i’l do a walkthrough next :smiley:

here is a turntable :

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Attachments

Untitled-1.jpg

Hi long time,

here is a short making of Nemesis.
http://girishs.com/?p=352

Hope you like it.

and
my latest work is for a modeling competition in cgtalk. I have decided to do sarah connor from the terminator
Few WIP’s
sarah_wip1.jpg

Details of the competition can be found here
http://forums.cgsociety.org/showthre...f=208&t=953168
and my cgtalks wip thread can be found


Thanks

Attachments

sarah_wip2.jpg

sarah.jpg

Here is a small update on the character :smiley:
Still a WIP btw

:lol:

Still a WIP

Trying to get the resemblance

Sarah face.jpg

an update :smiley:

Its looking good man, but i think one of the issues you might be having with the face is that she’s too chunky. She lookes like an aged sarah connor and if you look at your reference she is very lean and fit. You capture this in the body but the face pretty soft and round. She has really hard cheek bones and not so much flesh in cheek area. Her face is a lot more angular. I also think that you might have just over done it with some of the wrinkles to add to that aged look.

Anyway keep at it man, she looks good.

[attach=241088]awesome-moms-terminator-2.jpg[/attach]
[attach=241089]t2_560.jpg[/attach]

Attachments

awesome-moms-terminator-2.jpg

t2_560.jpg

Hey Leo, your nemesis character came out really nicely I like the metal texturing a lot. I had a question for you though about how you posed it and got the hard surface and organic pieces posed together. Thanks!

Thank you Clintus Maximus. Yes you are right . I have made some tweaks to the face and the overall model. Its getting better now :slight_smile:

Thank you cleankid I used zbrush transpose to pose the entire character.Details of the making can be found here

http://girishs.com/?p=352

so here is the work in progress image for sarah connor

Sarah_wip4.jpg

an Hi Res Image :slight_smile:

Trying some pose

Sarah_wip5.jpg :smiley:

and HI Res Image

very nice!

Thank you Nattawat_OBBI :slight_smile:

The character is almost done :
Sarah_wip6.jpg

HI Res

Hi Res

Attachments

Sarah_wip7.jpg

Kind of a late crit on this one but the face is still too fleshy and she doesn’t have that long/square of a jawline.

THank you Droma for your reply. The deadline for the work was yesterday and i submitted this one :slight_smile:
Sarah Connor.jpg

Attachments

Sarah Wireframe.jpg

Very nice modeling and detailing. My only crit would be the way she is holding the AK47. Probably could have used a more aggresive pose on that.

Thanks zber2 :smiley:

I have started texturing the character and here are the updates.

Rendered in maya mental ray .
SSS.jpg

These are Work in progress images and shall post the updates soon :slight_smile:

Attachments

SarahShirt.jpg

Sarah_shoes.jpg

Great moel, and i like the textures and shader!!! congrats

Hi,

This work has been taking quite sometime and I’m quite happy with the result.

Anyways This character is Bhima, from Mahabharata. It is based on Grant Morrisons take on the story called the 18 days.All the artwork was by Mukesh Singh. The Digital comic can be found here

http://www.liquidcomics.com/index.html

and a picture of Bhima from the Comic

http://www.liquidcomics.com/images/w...allpaper02.jpg

Here are the final renders :slight_smile: :

4.jpg2.jpgThumb.jpg

Amazing work, I’m astonished!!

Thank you BigBadaBoom. Glad you liked it,

Happy New Year Everyone. Been quite a long time since i worked on a Female character and here is my WIP.

This is the sculpt i worked on

Im1Km.jpg
Z1CGu.jpg
ZI3tb.jpg

and here are some Mental Ray render Tests in Maya. Eyebrows were drawn in photoshop.

o24mo.jpg
EnIMv.jpg

Let me know how its coming out.

Thank you