ZBrushCentral

women

Scrybe - Thank you mate. :slight_smile:

Angelblade - There are lots of ways to get the work done. for my technic. For both underwear and bra I exported the decent level of division of the body holds the shape and then i imported it in to maya, where i made base mesh for undergarments. For the sharp creases i tend to make them in side maya and then i expored teh garments to Zbrush. After that with move tool if any adjustments are to be made i do that.
I hope i am clear. If there is still some problem, I’ll try to explain it graphically.

Here are more updates with added little details and with clothes . i made the top more attached to the skin and also made some wrinkles on the cargo. I want to rework on the cargo and see what can be better. I am also planning to make a jacket for her. like a over coat sort of.

clothing_v1.jpg

You should work more on the folds and wrinkles of the clothes. Some of them look like paper, it’s a difficult part and hard to learn, but there are some good tuts and books about them. The basics on it is to understand the gravity and tension of the body and seams.

Keep working on it

Helo Zapa :slight_smile: thanks you for the critics . I definitely agree with you i need to learn to do proper folds and wrinkles. but for the cargo its polytene and polyester or say parachute kind of fabric so its very silky and so i made it purposely like that. Its looks like paper it is on purpose:). I tried to look for some tuts on wrinkles and folds. Would you recommend me any source please?

thanks you

More updates. made a new Coat. I think my clothing layers are done. now i have to concentrate on her ammo and redo the shoes and give final touches to the clothes and also fix wrinkles.
jkt1.jpg

Attachments

clothing_v2.jpg

Her’s a LINK that might help you with folds.

Amazing

Hey dude, this coat looks better!
There is a gnomon dvd by richard smith about sculpting clothes, it’s cool!

Hi Raj…
Your a wonderful modeler!

I like your work flow. Nice job:)

Thanks you guys. I am still trying to improve.:slight_smile:

Here another set of shoes for the girl i did not like the old ones. So modeled new shoes.
Entirely done in maya

Hey Raj! Sucks not seeing you at the Gnomon labs anymore mang. Curt here, currently in Term 4. Glad to see you doing some awesome organic work and posting it here.

Your girl is looking stellar so far, love the clothes.

Hmm I haven’t been able to check up on this since I’ve been very busy, but I’m glad that you took the advice on the anatomy. A lot of improvement dude! Areas need polish but glad you took the advice from not only myself, but others too. She is coming together man. Keep up the the good work.:slight_smile:

hey gr8 wrkk 22g…

Concept art was done by my friend Marat Ars.

Updates on Pose and Blocking out armor.

Pic before i go to bed.
alea.jpg

Attachments

Alea_posed_01.jpg

Great! Love her face.

This is top notch work. Glad to be the first to give you 5 Stars.

Keep it up.

:+1: :+1: :+1:

very clean, nice work.

I think this has a lot of potential. Keep going at it :+1:

Wow! that female character has come a long way…nice sculpt man.

Some more progress before i go to bed:) Hands not posed yet.

Very cool, raj. Subtle movement. :slight_smile:

nice work rajbir badiya hai… :+1: :+1: