ZBrushCentral

Woman_portrait

Woman_portrait

Personal project.
Modeling: 3dsmax
Skulpted in ZBrush using TexturingXYZ.
Textures: Mari, Photoshop.
Render: Maya, Arnold.
Project was made to test TexturingXYZ. For Hair I used Faith’s hair from Mirror’s Edge: Catalyst.
Hope you guys like it!

Attachments

H.jpg

H2.jpg

H3.jpg

Woman_portrait_final_resize.jpg

Woman_portrait_01_resize.jpg

Woman_portrait_BW_resize.jpg

1 Like

ooh lovely face!

Super work, well done.

Intervain Thx man!! glad to hear that especially from you)) Your art is awsome!
dillster many many thx

This is really very good. Wow.

Would it be possible to see the original mesh from which you started the ZBrush work?

Really nice! Thanks for sharing!

-Joseph

Erik Heyninck Thank you! I used sphere as a base mesh. Retop in Max and bla bla bla))
Piggyson Grand merci!!

If you guys intresting i can make a short tutorial “how to”…

She’s very natural and appealing congrats !

really beautiful work and yes if you have time to do a tutorial that would be incredibly useful!

great work
please make a tutorial to demonstrate more breakdown

Could you tell me what are the texture maps you baked from mari…

I hate Mari! so I bake only color. Contrast it Photoshop and did a lot of changes. For spec I did just desaturate and make a mask for lips and eyes. XYZ disp (16k) I did in Photoshop using liquify.

Guys, English is not my first language, so I need more time to do a tutorial. Be patient.

Great work! Congrats!

Lovely facial features, nice work!