ZBrushCentral

wireframe problem of the model that creates defects

Hello everyone
I have a big problem
Now I’m working on a dragon but I have defects in the model because the wireframe seems

[img=http://imageshack.us/a/img210/7285/11969490.th.png]
[img=http://imageshack.us/a/img208/4049/26674154.th.png]
[img=http://imageshack.us/a/img201/1924/49527436.th.png]
[img=http://imageshack.us/a/img685/1341/19275846.th.png]
[img=http://imageshack.us/a/img16/875/94785595.th.png]

Someone might know a way to solve it? Incidentally it happens to me all the projects

I have no idea what you said or what your images are supposed to show.

You do not see the type of defect?
I’m trying to smooth it but it gets worse …

3 edges meet in one vertex - that´s not a defect, just a result of edgeloops

if you smooth an area like this, zbrush kind of pinches the vertices closer and closer to each other; i agree that this is annoying sometimes; but you can easily remove the resulting “artefacts” using the polish brush or better the strong polish brush

this is nothing that should keep you from sculpting!

m

].

that artifact can be removed by using the alternative smoothing method.

hold shift, start smoothing the mesh, release shift while still holding LMB, this will properly smooth non uniform poles.

interesting, thanks for sharing!

cheers m

Thank you all!