is it possible to render wireframe movi in z brush. pls tell me how. i want to composite my wire frame wid my original one wid same camera angle. 
Well, you can simply have PolyFrame on.
But if you want to only see the wires and not the mesh, you have to get a little trickier. See here: http://www.zbrushcentral.com/zbc/showthread.php?t=65068
thanx aurick its working. but is it possible to set any camera angle to render the turntable for wireframe(transparent) n mesh. actually i wana composite both. waiting for ur reply. 
You can change the camera angle for the turntable by simply positioning the model before you start, with perspective on or off.
For a single subtool mesh, you can render a transparent wireframe like this:
- Switch on Polyframe. You may want to change the polyframe color to white (Preferences>Draw>Pf Color).
- Switch on Render>Flat Render (otherwise your model will disappear).
- If your model doesn’t have UVs press Tool>Texture>EnableUV.
- Change the color to absolute Black and create a new Texture (the size doesn’t matter).
- Press Texture>Transparent.
actually i want to fix camera angle so that if i load my file every time i can get dat angle to render turntable movi wid same camera angle.
I know Zapplink can save camera shots. But I don’t know if it saves that into the actual file. I don’t think it does, but it’s worth a shot.
Z_Hunter,
Download this handy little plugin that lets you preserve 4 different model views or poses to disk… with this, re-registering and rendering movies for compositing should be no problem…
Sven