So I am working on my Realism sculpting. My model is Shohreh Aghdashloo, i know her best from her role in the Expanse as Chrisjen Avasarala and want to create her as her Chrisjen character.
I am looking for some advice and tips on my current progress.
I have noticed something rather late but I was wondering if anyone knew about some techniques on how to handle make up on a reference model? I have looked through the internet to find images and not only keeping in the mind the age of the model but the amount and different range of makeup that I have seen on her makes doing finer details like the crows feet and winkles a little harder
My end goal is to have her be a hi-quality game level model why i have hair cards for her and not fiber mesh.
I aim to use Unreal Engine to light and render her
Material previews and a basic color pass on the skin