Hi everyone !
I 'd like to improve my modeling skill so i started to learn Zbrush ! As a first try i decided to make a realistic Michelangelo from tmnt. I think this character is a good start to learn the basic since he is not human (only 3 fingers,…). There is no basemesh. I started with Zsphere and sculpt over.
For the moment here, is what i’ve done ! But I’m wondering what is the best way to pose my character and keep the best control on it (if i want to do symmetrical details later). Do you have any advice for me ?
Comments are welcome
!