The idea is to recreate Ray Haryhausens epic creature from “Sinbads 7th Voyage”
BUT as if it was made today for a Michael Bay movie of sorts. (beefy-evil-vainy-big)
Though I still want him to be recognizable as “Mr.Cyclops.”
I started some time ago on the head in maya, but progress has been slow.
I have now done teeth and expect ill be continuing on the head as soon
as i have some spare time. I work with maya profesionally with modeling,
rigging and animating. Texturing and rendering is hard and something i
have never really grasped, but hopefully this project will chalenge me.
Zbrush is new to me, so i will be using this as training,
but ofcourse all coments will be apreciated,
nothing is to dumb to be mentioned!