WIP_Head Study

Hi all!,

This is the first time I'm posting anything so if I make a mistake, please accept my apologies. This is a head study I've been working on for a little while, primarily just as a way to finally start learning how to use ZB as an adjunct to Maya. The character is still very much a work in progress, still needing to get actual hair (the texture "hair cap" is just to hide any "thinning" when Maya hair renders), non-texture based eyebrows and eyelashes (not to mention the rest of her body...). Any thoughts and observations gratefully accepted.


sorry about that. I accidently sent the post w/out the image…