Hi guys! i’m studying Maya, and i used goz with 3ds max, and worked friking good…
but now, with the maya x64, i install it, the “shortcut” appears on my shelf, but i can only use it with perfect 4-sided polygons!
it did not happen with 3ds max, that the mesh go to zbrush, with 3,4,5,6… not matter the number of poly side!
i know i can just hit the cleanup mesh to fix polys with more than 4 sides, but i dont want! haha my meshes dont need be so perfectly hehe
can i do this?