ZBrushCentral

Willem Dafoe Portrait

I started the project about a year ago, then took a six-month break, and have been working on it almost every evening for the last few months. I’ve been tweaking it constantly. It’s not perfect, but it’s good enough for me. Sculpted in ZBrush and rendered in Maya using Arnold. Hair created with XGen Interactive. Textured in Substance. I didn’t use any photo textures; I created all the pores and skin textures by hand.

link to my artstation https://www.artstation.com/artwork/bg2b4n







3 Likes