ZBrushCentral

who to ask GoZ features from? Which company, Pix or bridge to company?

I am unsure who to request GoZ feature from. Who to go to for help. I use Carrara and Daz 3D Zbrush and Sculptris. Who do I ask for features from? For example with Daz3d software packages like Daz and Carrara, Hexagon, I would like to see use of Zbrushes matcaps, who Do i ask for support of the Matcaps? Is this a GoZ Zbrush request or Daz request? Who Develops the bridge features?

I have always wondered this. :o

I must say, I am happy to see GoZ be available to lower budget packages like the Daz3d Suites. I hope this trend continues. It’s hard for hobbiest to afford gaint packages like Maya or 3DS Max. Keep up the good work! :cool:

I think GoZ will mostly be in the hands of the community, and the developers of other programs who wish to incorporate it into their own application. The SDK can be accessed from [email protected]

Regarding matcaps, that would be up to Daz / Carrara / Hexagon. If these programs allow for custom material shaders, then a standard matcap should be very easy to implement (they may already exist but under other names; some programs call them litspheres, Mental Ray uses mip_greyball…). I assume the more advanced materials and modifications in zbrush wouldn’t be so easy to do however.