ZBrushCentral

white cavity maps problem

hi
first time im trying to render cavity maps , they always end up white (completely white ) normal maps render fine

i found this -> http://www.zbrush.info/docs/index.php/ZMapper_Reference#Normal_.26_Cavity_Map_Tabbed_Panel
but it wasnt much help

whats am i missing
?

thanks in advance :+1:

What are the steps that you’re following?

i…
drop a plane
make3d
subdiv it
sculpt in some detail
drop subdiv level to -0-
start zmapper
capture mesh , adding personal quality settings
do normal map -works-
do cavity maps -no work - texture is all white - <- once im here i change settings like cavity intensity/coverage ,to locate the cause… no luck so far

thanks :wink: