Silo professional has better UV tools than the core edition if my memory serves. I’d also recommend you look at Modo for still work and traditional polygon modeling. Silo development seems to have stagnated, but it is a very hand tool and used by many of my students. (I recommend Silo to those on a budget.)
If you’re developing stuff for Poser, you should also look into UV Mapper Pro as it will help you do UV’ing and grouping of Zbrush sculptures in a Poser-firendly way (it was primarily developed for Poser enthusiasts.) Poser tends to be used more by 2D and still artists than animators. It is sometimes used in pre-visualization work.
For serious animation work, you’ll probably end up looking at things like Maya and Motionbuilder.
For games work, the industry standard is usually 3DS Max, but a lot of work often goes into optimizing for the specific games engine being used.
I work in motion-graphics a lot and C4D is quite popular, especially in Europe. Newtek’s Lightwave is more common in the US, but it’s seeming more dated these days.
Overall, you should aim to pick tools that are focused on the end-product you are looking to achieve. For example, Vue is not the best choice for character animation. Messiah Studio is not bad if you can’t do motion-builder, and can be coupled with several other general-purpose 3D packages, like C4D, Maya, and Max. (According to Messiah’s web-site, the majority of their users use Messiah to complement Maya.)
If you’re just starting out, and you already have Poser and Zbrush, I would suggest this:
Add:
- UV Mapper Pro (to assist in Poser-type Rigging) ($60)
- DAZ Studio Advanced with the Figure Setup Tools (pro bundle) to actually do the rigging (much easier and less frustrating than Poser’s own tools) about $200 if you join their Platinum Club, but frequently go on Sale.
- Silo Pro or Modo (for general modeling tasks.) ($160 for Silo Pro about $1000 for Modo, but watch for sales.)
Do some of your own model development and rigging for Poser. Learn to do some basic walk cycles and the like in Poser and get a feel for the basics of keyframe animation. Once you’re feeling good about your basic skills, it may become time to invest in some the heavy duty stuff like Maya, C4D, 3DS Max.
If you wish to eschew the Poser route, then I’d go with something like Project Messiah (currently on Sale for $599) and maybe Silo for utility work. Add Maya or Max later (C4D is another good alternative.)
Despite its relatively low price, I don’t in general recommend Lightwave as I feel they are bit behind the curve, even if they do have a nice renderer. (I still have on seat of Lightwave here in the office, but it doesn’t get used that much.)
-K