Hi all,
Can someone please enlighten me on this.
I import a base mesh into Zbrush for sculpting and creating a displacement map. I then export the displ map and the model from ZB (at subd 1) as usual.
Do I apply the displacement map to the original base mesh, or do I apply the displacement map to the exported subd 1 model from ZB for rendering in my outside app? What are the advantages/disadvantages (or differences) between these two.
I suspect that this might be a silly question and the answer is probably the latter, but it has been bugging me for a while 
Thanx in advance.
Yvan.