Hi All,
I’m fairly new to Zbrush and the forums and recently started looking into making MatCap materials. The problem I’m running into is that I don’t know which material in the list is a good starting point for making what I need. Since you need to modify existing materials (by pasting shaders over existing ones), I am finding it difficult to know where to start. Is there a listing somewhere of which materials have which default shaders in them? Also, is there a way to add additional shader channels to a material or do you need to start with a material that has an expendable shader in it?
Can anyone point me to a good resource for this?
Thanks,
mobichan


