Hello,
I’m working on a bust, and it looks like I might need to retopologize in order to render out of Maya. I have the symmetrical sculpt, and then I posed it on a different layer. If I retopologize the sculpt, will that information transfer to the pose layer? In other words, does retopoing a sculpt carry through to other layers, or is it better to sculpt, retopo, then pose?
Thanks for your help.