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When I export from 3ds max to fbx with a camera and import: Upside down view

Hi,

I make a simple scene in 3ds max 2019:
Teapot + Camera
I export to fbx
Then import through the fbx zplugin
The camera view is upside down

Please help?

I

Hi @wrreisen

I dont have any way of testing your specific workflow. If you have a reproducible issue with the universal camera, you should contact Support.

Thank you for replying

Have recorded my workflow here:

Here are the files:

What am I doing wrong, please?