Hi,
I make a simple scene in 3ds max 2019:
Teapot + Camera
I export to fbx
Then import through the fbx zplugin
The camera view is upside down
Please help?
I
Hi,
I make a simple scene in 3ds max 2019:
Teapot + Camera
I export to fbx
Then import through the fbx zplugin
The camera view is upside down
Please help?
I
Hi @wrreisen
I dont have any way of testing your specific workflow. If you have a reproducible issue with the universal camera, you should contact Support.
Thank you for replying
Have recorded my workflow here:
Here are the files:
What am I doing wrong, please?