In a Zbrush forum i read that:
“After being in the program for a few hours most modelers never want to push vertices again : ) I know I felt the same way so when I was doing work for a production house in SanDiego I constantly looking out for ways to keep Zbrush at the front of the pipe. With tools like Silo and the topology brush as well as the XY Shrinkwrap script for Maya I was actually able to base out and develop models in Zbrush, bring them into Silo to remesh, then back to Zbrush to refine until finaily they went to Maya for setup etc”
My question is? What’s means remesh a zbrush object with another sw?
Thanks for answer: