ZBrushCentral

What is vector displacement?

Does anyone know what vector displacement is and can zBrush do this?

Thanks.

As far as I know, displacement maps offset the geometry in the z normal: A grayscale, just one direcnion.

Vector displacement uses tree grayscales (Red, Green, Blue) to offset the geometry in x, y and z axes, giving quite surprising results…

as far as I know zbrush is unable to do this…

Ah-ha. Very cool.

Thanks for the insight Sir.

Oooh… Sir??? Please!!! dont call me like that… I’m not THAT old :o