as they came
1.) does it matter that I’m using subtools or do I need to merge them.
you do need to merge them, the whole model needs to be a continuous watertight shell.
2.) Is it necessary or possible to create one mesh from multiple subtools?(example: head, glasses and shades merged from multiple subtools can be sculpted on but I don’t know how to combine them into one mesh.(I hope this isn’t a stupid question.)
Im not sure what you mean, but, you can use sub tools and separate meshes ,as long as at the end they are all merged.
3.) What is the recommended ploycount needed to print?
on average around 300k polys, most printers dont use bumpmaps, so all detail is carried on the mesh, use decimation master to reduce your mesh sub tool by subtool until you have a good count and still have a good level of detail, then merge them all.
4.) How can I define the physical size of my mesh?
on export you set the height using the 3d print exporter. I use a reference stick on my figures, it sits next to the model as a subtool, its always the height from eye to base of feet, that way I know if the stick is the right length it will be the right size. Zbrush dosent do sizes well, so its not easy, this is a work around.
5.) Is it possible to print a hallow figure?
yes, but like the guy above said, you must make sure the wall is thick enough, usually 1mm but often more, and there must be 2 holes somewhere in the mesh big enough for the support or residue material to escape, maybe under each foot, one for material to come out one for air to get in.
other things to note:
there is a free mesh checking software called nettfab. use it to check the integrity of your mesh. it wont be printable as exported direct from zbrush, there will be inverted normals, bad edges, triangles that need stitching and maybe even holes to fill. dont panic… you can use a service offered by materialise http://stlfix.com/stlfix_ENG.html if its a simple fix it will be free, usually takes 12 hours to get it back to you. if it requires more they will quote for the fix.
if you get stuck send me a personal message and Ill help, I get models printed every week, so have a good idea where to help out, or who can help if I cant.