I have had this happen several times over the past year and a half or so, and I am curious on what causes it and how to fix it? Notice that white ring around the head…it outlines it…thnx for helping on this mind bender…
thnx for the feedback ya’ll. Well I will keep this all in mind the next time it happens for sure. Great info!!! Before I leave this particular image I am giving a quick show of what I did with her. At first I modeled the plain model top left…I then got some feedback from the guys in chat about what was wrong with her, because I know that I have a tendancy to make my females look a bit on the butch or masculine side. That is because after doing mostly male figures all my life due to comic books, it is hard to smooth those curvy curves that make em’ look dainty. So I worked her over and came out with the second one and popped some green eyes in her. That is where and when the infamous white line showed up, during that render. I then repainted her a bit and added some good ole sphere hair and model that helmet hair in place. One thing I realized doing this is that the color of the hair really matters when placed by the skin. Different colored hair really changes the over all pallor(sp?) of the skin. I wanted her actually to have the washed out fair skin look with the fiery red hair…The more red the hair got the more the tone of the skin changed to a more yellowed/beige color. I guess that happens with people in real life when they color their hair differently. She ended up also a bit younger looking to me than I originally intended. I think that was due to the full pie shaped ness of her overall head along with the round eyes. The pert shorter nose is something that I have to try to use more also for these type heads. I tend to personally like an enlongated longer hooked nose…well I just thought I would share some of my demented process. O yeah…and I used three layers on this simple head. Time for the next doodling…thnx again