ZBrushCentral

Weird transpose behaviour

I’ve been working on a model of a head for quite some time, the model is retopologised in Max and has several layer (mainly for wrinkles/pores). Now I’m trying to pose the model on a new layer but every time I get out of the rec mode parts of the model transpose in the opposite direction(usually the parts farthest from the transpose line).
I have no idea where to even start looking for a solution :frowning:

Deleting other layers does not help :confused: There are no masks or maps applied to the model… the other strange thing I noticed is that the topology mask with transpose seems to work in huge increments…
I’m really desperate here, any suggestions?

Ok, I reinstalled ZBrush and everything seems to be fine for now… I still have no idea what was causing the problem. I’d still love to know the answer if anyone has one.