First, I am using system running on Vista 64, with 24 gigs of ram and 4 Xeon 3.0 ghz processors.
Now to the problem.
- I loaded a z tool…no subtools.
- It has no levels of subdivision on it.
- Since it is a single mesh, no subtools, I load a zsphere, go into rigging and begin to rig.
- After rigging, I hit the bind mesh button and try to move the rig into a pose.
Picture 1 shows the mesh with the rig in it
Picture 2 shows what happens when I move the arm or leg…the mesh gets jacked and a significant part of it disappears.
HELP!
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I too am having an issue in Z4r2 with rigging a character properly. My character was created utilizing DynaMesh.