I’m relatively new to ZBrush and while working on a model, encountered strange, unnatural polygons.
It is supposed to be the cheek between the upper and lower jaw of the dinosaur. It is both on the lateral and medial surface on the right side of the model and won’t fix, despite using move, inflate, and build up.
You can see the cheek on the left side it doesn’t have the same issue as the right side does. Using resymmetry wont work, as it is far too many polygons, thus takes too much time. Can words of advice?
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