Hiya. I’m having a strange, fairly consistent issue with the smoothing brush and certain vertices.
When smoothing over vertices where 3 or 5 polygons meet, I get these weird “pimples” for lack of a better term.
I’m aware zBrush prefers when only 4 polygons share a single vertice, but when doing edgeloops, sometimes that’s just not possible.
I’m attaching a screen shot of the issue and a wireframe view of it.
Thanks for any help in advance!
[ATT=]Pimples with FRAME.jpg[/ATT]
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