Hey all.
a colleage of mine is sculpting a high resolution peice of road for a macro zoom shot.
problem is theres seems to be an unltra high resolution amount of “noise” on the geometry regardless of subdivision level.
its almost as if theres a crappy jpeg mask on the whole thing, but that is NOT the case.
has anyone had this before?? and know what causes it, and a constructive suggestion on how to help fix it?
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