ZBrushCentral

"Weaver" / Game ready creature by Amedeo Conti

CHECK OUT THE ANIMATION HERE

Weaver Animation

Thanks to Elia Palomba for rigging this beast and to Thomas Sampek for handling the AI ​​and AnimationBlueprint.

Everything you see is real time rendered in the game engine, Sculpted in Zbrush, Textured in Substance painter.

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