ZBrushCentral

weapons

Ok after my alpha madness I have decided to make some weapons using what I have experimented with.
Heres the little sword I made.

[sword.jpg](javascript:zb_insimg(‘60999’,‘sword.jpg’,1,0))

[GUN1.jpg](javascript:zb_insimg(‘61088’,‘GUN1.jpg’,1,0))

combinations of alphas masking and projection master

[GUN2.jpg](javascript:zb_insimg(‘61125’,‘GUN2.jpg’,1,0))

Those are cool. Are they all ZBrush, or did you create the base meshes independently?

[wire.jpg](javascript:zb_insimg(‘61134’,‘wire.jpg’,1,0))

Pure zbrush no subtools
Not that I don’t like subtools but I prefer having the challenge of 1 mesh

you should try and render those in mental or vray, that would look amazing!

Ya Im cooking a disp map now.
Takes SOOOO long now with a 6 million poly object to make a disp map.
While that cooks on my other computer I made this wip
[warhammerwip.jpg](javascript:zb_insimg(‘61164’,‘warhammerwip.jpg’,1,0))

Hey, these look great. You should do a tutorial specifically for making weapons like this using your technique.

I made a few weapons myself in Lightwave and I used Illustrator to plan the polygons (you’d be surprised with what you can do with Illustrator). Because you can import Illustrator files in Lightwave, you can set things up nicely.

I really should try to use Zbrush for this one day.

Looking forward to your tutorial.

Cheers,
Revanto :stuck_out_tongue:

PS: Thanks for the opportunity of making that tutorial last time for me but I managed to get my friend to do it for me. Check out www.mixmash.com.au in the tutorials section for the tutorial. My friend added a twist onto my technique. I like his version better. Sadly, with Zbrush 3, the tutorial may seem outdated… :frowning: