So with Dynamics getting more and more popular I’m in the process of trying to simplify some meshes and weld others. I hit a wall as a fantasy head gear thing I made is a double sided piece and so I got rid of that and kept the center of the mesh (which is a single sided piece) as well as the accessories for it but what I need to do in ZModeler is just add some poly’s. I can’t seem to do that. I’ve tried Edges and Faces and all I get is extrudes, which just makes everything double sided, which I DO NOT WANT. So using ZModeler is there a tutorial out there that will show me how to go about doing this correctly? If not I’ll use Silo but it’s been a while since I’ve used that program but there I KNOW I can do what I need to do but I’d prefer to do it in ZBrush.
Thanks!
Richard