ZBrushCentral

Wagon cadwallon

Love the stylized sculpt… It’s great…:+1:

Thanks :slight_smile:

The sculpting is done!! :D:+1:
But im not done quite yet, going to do a version in color to.

Cya soon!

Heres the final sculpt in full resolution.

Really Stunning work, outstanding
Congratulations,
This MUST be at the top row,
Cheers
Fernando Kuhlmann

I checked out the original image and its bang on!! in fact its even stronger than the original… just lovin the dwarf with the cannon on top of the wagon what a pose and smirk!! top row…

Man, this work tells such a rich story.

It’s such a complex and masterfully crafted work!

Five stars all the way :+1:small_orange_diamond:+1:small_orange_diamond:+1:small_orange_diamond:+1:small_orange_diamond:+1: :wink:

I LOVE THIS !!! I BELEIVE THIS WILL GO TOP ROW !!! :+1: :+1:

woohoo awesome composition, way to go!!!

Fantastic! That is quite an undertaking, it looks amazing.

Man I can not wait to see this done. Good job!

Top Row no doubt. Can’t wait to see the final textured version. Good show!

This is outstanding man! My only crit is the ring in the oxen’s nose (right one), even thought it’s chain is loose it doesn’t seem to be affected by gravity, and that being the only crit really says a lot about this complex scene! Just great :+1:

WOW!

top row for the effort alone, soz I didnt read too many of the comments, the threads gettin quite long but how did you get all those polys in 1 scene? are you compositing certain parts? great job!:+1:

good job, looks great

g_arrow you are crazy :smiley: very nice tree sculpt :+1:

i was impressed with the first post and you kept astounding me with every update… top row, 5 stars, thumbs up-stuff!

PLUS i got to know bonner through you… for which i am very grateful… inspirational artist through and through.

Incredible work! Top Row will not be the LIMIT!!! Congratulations!

Awesome Your Work is Great . I can’t wait when you finish it up with textures:D

Thank you SO much for all your very kind replies!! :smiley:

<b>king_p</b> Since Ive been polyreducing the models , using decimation master in ZB, its not that bad to have it all in maya. I have three scenes. One for the background (the castle and village below), one for the grass and one big scene containing everything else. The last scene are about 7 million polys and Maya handles it good enough. (without decimation the sculpts would have been about 80 million polys)

I´ve been working all day with the colored version of this.
I thought I wait with uploading updates until im ready for feedback, so please bare with me a little while ,I will share it with you soon.

Have a good day! cya again soon. :slight_smile:

Alright, here is where Im at with the coloring of this.
Still have lots of work to do, but Im starting to reach the look im after.
I hope you like! :slight_smile:

HAHAHA! That looks great man. You are doing very well. The final render on this is gonna be so good!