ZBrushCentral

W.I.P ......Troll/Ogre

Still a bit to work on here …but its the first real carachter ive done using normal maps …ect.
Pretty low res base mesh…around 22,000 polys
Will be rigging him for posing and possibly animation.
Base mesh done in C4D …hi res mesh in zbrush…textures in bodypaint…render in C4D

Cheers

No Maps
no maps.jpg

Attachments

troll1.jpg

troll bump+normal.jpg

troll back.jpg

trollside.jpg

Really great work! The colors and textures are really coming along! Please share any tips on your work flow with C4D and ZB…

nice would be cool if he was in a game :slight_smile:

I like the stumpy nature of the character. The texture doesn’t so much to enhance though. :wink:

it looks good maybe too big eyes, maybe ogres has big eyes :wink: