Hi… i have just made a simple vulcano using maya as base and sculpted in zbrush all the details.
Now when i try to create a normal map out of it i’m get strange lines in it (my uv’s are none overlapping one’s)
here is what i get:http://imageshack.us/photo/my-images/209/helpnormalmapzbrush.jpg/
does anyone know whats going on?
thnx alot
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