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Vulcan Raven

Amazing Work … Top row for sure … cheers

amazing job siamak. you are rocking again :+1:small_orange_diamond:+1:

@sen_God: Thanks a lot man:D Let see what ZBC thinks about it :smiley: hoping for top row:D
@Living_For_CG: Thanks ali! you are the best bro :smiley:

That is really impressive work you have there, truly clean and detailed. Do you use references? because I myself can’t imagine designing all those intricate details completely on my own, especially those belts and the things that aren’t made up completely like the pants and gun. I have a habit of sculpting blind, meaning no references just my imagination, but I hear that references help a lot.

@Aazv17: Thanks a lot. You should always look for references! Either you can model the same reference or you can use a reference to get an idea. For his gun I used a lot of different references to get the idea and for his helmet I didn’t use any reference and made it just but imagination and changing the design in 3d. I personally use references to get an idea.

Some More images.

Great work!!

awesome work! top row in my opinion

really badass! it would make a great print :slight_smile:

This piece is spectacular! Would you mind telling us how you made the different mesh-like pieces, such as on his shirt and also around the barrel of the cannon?

Thanks for sharing!

@RJ the eccentric:Thanks a lot man!
@KonginChains:Thanks a lot man! I also hope to get the toprow:D
@dandan: Thanks a lot man! I am thinking to do that:D need to fix some stuff on it first!
@cdizzle: Thanks a lot!the net on his body is made in zbrush using micromesh if you check on pixologic site
you will find some useful videos about that feature which is really amazing to us! for the gun i jsut made the
net in maya duplicated and used a bend deformer to shape it around a quarter of the barrel and then mirrored it!
Let me know if this helps if not I will try to do something and share as a video once I get some free time but honestly I can’t promise that now!

Congratulations siamak ! Outstanding work!!! All perfect, specially details . :smiley: TOP ROW 100%:+1:

wwwooow, everything looks great. the details and pose are looking fantastic just fantastic! TOP ROWWW

Pretty cool, personally I dig the clothes sculpt here, thumbs up;)

Amazing work Siamak! I love the pose and the amount of details on this guy. Definitely deserves to be awarded!

Cheers,

H

@philidor: Thank a lot amin !
@alihadian: Thanks a lot!
@Lukas.IDS: THanks a lot dude! Great to hear you like the cloth!
@bomoh: Thanks a lot bro! I’m flattered more here:D

Top row soon, simply amazing

@LVXIFER: Thanks man :smiley: You never know which work will get top row but I hope.

Brilliant work on this one - may I ask, what was the technique for some of the fencing effect you achieved on weapon and on torso gear? Was it micromesh?

About top row - it’s really hard to achieve that here these days, many toprow quality works dont make it as quality is not the only factor anymore it seems - but I think it helps if you provide things such as tutorials, sharing resources, timelapses, something unique and extra to contribute etc.

Keep the art rolling man!

All the Best!

Rami Ali

@Darukin: Thanks a lot man! For torso gear I used micromesh but for the gun I used another technique inside maya. Just modeled one piece of that thing and duplicated and then I used Maya bend deformer to shape it around the gun.
I will see if I can make a quick video tomorrow but If I can’t do it tomorrow for sure I will find a time to do it next week and post it here.

Here is the low poly of the same character Which I used Zbrush and photoshop to texture. I used ZappLink a lot to texture the lowpoly and it works
great!
2048x2048 textures (diffuse, Specular, Normal Map). Around 12000 triangle polygons.
THANKS PIXOLOGIC.

Hope you guys like it!
Cheers