I made a displacement map in zbrush, that works perfect in the material editor, but when i try to put it in the vray material, and using uvray, works weirdly…
I use a 32 bit map.
I’m playing with the amount and the shift in the vray displacement material, but I can’t find the right setup.
Please I need help!!!
( I’m using zbrush 3.5 and Vray for Cinema 4D)
THANKS !!!