Dear Zbrush Forum,
As a new 3ds Max user, I’ve spent over a week trying to figure out how to use displacement maps between Zbrush>3ds max (Vray renderer). Sadly, when I press Goz or seperately export the displacement map:- there is no displacement of model in Vray.
However, the displacement map can be clearly seen in the material editor. I’ve also tried using the Vray Disp modifier. But I’ve clicked on various button and attributes and there is no displacement in Vray 
THerefore, Can anyone please describe their process to get their displacement maps out of Zbrush and working in Vray (in 3ds Max). More detail explained=heaven!
Humble regards,
Magg 