I have a scene that keeps crashing with a virtual memory error.
It is a little over 19 million polys.
I tried increasing my mem preferences setting to 4096.
I have an I7 Windows 7 with 16 gigs of ram. I put my virtual memory on windows to 32 gigs.
Is 19 milion Polgons just too big for me to run in Zbrush?
Thanks for any suggestions.