Here’s my first creation in ZBrush 2. I still can’t believe how well the program is designed. I chose one of Todd McFarlene’s creations because I’ve always thought they were extremely detailed and creative. I had a toy for reference and added a few details to make it look more threatening. Critiques and Comments are welcome! Now if I can only figure out an easy way to get it over to Maya for animation…
i hope he already ate dinner! way cool model …specially for a first…would love to see the wireframes if ya got em.
was he a zsphere start or did ya do a maya base then bring him in? also…is he hi res…if so what’s the poly count if not…and you used map for deformation…which a normal or displacement and or how many polys then for the model?
ahahha aren’t i a pain in the arse? but am ever and always curious and wishing to learn more.
animating? if so for fun or work?..am curious only in that work would cause a timeline or deadline to be involved and am curious to see your progress and end results…and time involved all around.
Very nice work. Some wire shots would be great to see.
nice texture
do the clown now
…creature
Have fun Zbrushing!
Pilou
OOOHH:) SCAAARYY!
Fantastic wealthysun… well detailed and great concept for the charcter!! Welldone!
Kircho
I love the model - very cool !!!
You’ve got zskillz man! I’m jealous!