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Vincent Van Gogh

VAN-GOGH-2
“My dear Vincent’’
This project is such a huge responsibility for me.coz i really really wanna convey the feeling of seeing Van Goh a life! For all the great things he had done for the world…this would be my token of gratitude for him…Well at first. I wanna post this on the day of his death July 29…but couldn’t finish it in time:”( …
Anyway, I’m still a beginner in this field(3D)…and this is juz my one-year effort in 3D…so there will be a lot of mistakes. But…I’ll try my best to perfect my skills…and make sculptures far better than this one… I might try to avoid my mistakes too hehe.
Now…I’ll share my process of making this Van Goh sculpture
First… I try to sculpt the base model in ‘‘Z-BRUSH’’…but the thing is…its hard to find the reference for it .So…i try to gather most of Van Goh self-portraits and William Dafoe(from the movie ‘‘At Eternity’s Gate’’)…thus base model was done.
After that I used the texturing XYZ data that my mentor gave me…and made displacement map in "MARI’’…but another problem is that… this is my first time in MARI.:joy:…so u would have a guess what happened next right.
Ofc…i messed up the textures…so I had to move to SUBSTANCE PAINTER and add the albedo texture…and balanced the skin tone and stuff
Then another problem showed up​:laughing:…MAYA…noding
Yess… I got lost with all the data from ZBRUSH SUBSTANCE PAINTER
MARI
and PHOTOSHOP :joy:
But after that, I add hair and stuff in XGEN coz it’s very nice for the hair …but it didn’t come out as I wanted it to be(coz of my lack of experience sigh*(…
Anyway I finally rendered everything and retouched it again in PHOTOSHOP
So here is my result…after a long-winded caption…thank u so much if u reach this far…seeya.bye, guys…

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As a beginner in 3D, you should be happy and proud :slight_smile:
Jaime

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