
“My dear Vincent’’
This project is such a huge responsibility for me.coz i really really wanna convey the feeling of seeing Van Goh a life! For all the great things he had done for the world…this would be my token of gratitude for him…Well at first. I wanna post this on the day of his death July 29…but couldn’t finish it in time:”( …
Anyway, I’m still a beginner in this field(3D)…and this is juz my one-year effort in 3D…so there will be a lot of mistakes. But…I’ll try my best to perfect my skills…and make sculptures far better than this one… I might try to avoid my mistakes too hehe.
Now…I’ll share my process of making this Van Goh sculpture
First… I try to sculpt the base model in ‘‘Z-BRUSH’’…but the thing is…its hard to find the reference for it .So…i try to gather most of Van Goh self-portraits and William Dafoe(from the movie ‘‘At Eternity’s Gate’’)…thus base model was done.
After that I used the texturing XYZ data that my mentor gave me…and made displacement map in "MARI’’…but another problem is that… this is my first time in MARI.

Ofc…i messed up the textures…so I had to move to SUBSTANCE PAINTER and add the albedo texture…and balanced the skin tone and stuff
Then another problem showed up

Yess… I got lost with all the data from ZBRUSH SUBSTANCE PAINTER
MARI
and PHOTOSHOP

But after that, I add hair and stuff in XGEN coz it’s very nice for the hair …but it didn’t come out as I wanted it to be(coz of my lack of experience sigh*(…
Anyway I finally rendered everything and retouched it again in PHOTOSHOP
So here is my result…after a long-winded caption…thank u so much if u reach this far…seeya.bye, guys…