ZBrushCentral

Viewport jumping while moving zspheres

Hi everyone.

This is my first post, and I apologize beforehand if the question has been asked before.

Whenever I try to move the ZSphere in EDIT/Move, the viewport automatically zooms out, then it locks itself and won’t let me zoom inn again unless I undo. Firstly I thought it was my tablet’s sensitivity and such, but using the mouse doesn’t help.

To be more precise, I just clicked to ZSphere, and the viewport instantly jumped/zoomed out.

Here are 2 pictures available:


Before I “move”


After I clicked on it.

Please help, this thing is driving me crazy. I just want to continue sculpting because I’ve fallen in love in this program, but it keeps denying me with this annoying bug >< If there are no solutions to this, I may head back to 3DS Max and cursing ZBrush for been this ghey :evil:

This is a known issue. Turn on the preview. Press Ctrl+Z. Then turn the preview off again. You should now be able to press F to frame the ZSpheres again.

PS: As a new member of ZBC your account is on moderated status, which means that your posts need to be approved by a moderator before they’ll be visible on the forum. This is one of the ways we fight spam. There’s no need to make your post multiple times – as soon as a moderator has had a chance to approve the post it will become visible on the forum. After you’ve participated at ZBC for a short time your account will automatically update to start showing your posts immediately.

Thank you for the reply. Sorry about the spam, I was too desperate about the issue and wants to continue working. And the forum’s not letting me posting anything and I thought something’s wrong with my browser. :confused:

But then I got another issue, when I try to mirror the ZSphere and turns on the preview, the mesh’s normal flipped. But I’m unable to flip it in display properties.

And when I make adaptive skin with subd 1, and divide it later the mesh’s thickness turns thinner than it shows in preview.