Always a pleasure to see your work!
Thank you very much for the kind words
Here`s this night SpitSculpt, took around 40 min, was too tired to polish more. Theme was Cute Demon
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And some more speed sculpts FUN FUN FUN
Thank you for visiting
Vick.
Some WIP work on a shoe. Any feedback is greatly appreciated.
Thanks,
Vick.
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Really nice work on the slight material distortion and wrinkling. The toe is too tapered or pointy, the “shell” is too thick and the laces are to puffy. I’ll stop there since it’s a wip.
It’s solid work so far.
Very nice, but you forgot to leave some place for the toes…
Ok so I fixed the shoe as it was looking super lame, and I finished the high res for the clothes .
Have also done his hand Feedback is most appreciated.
Vic.
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Nice work
Thank you very much for the kind words
Oh time to resurrect this thread of mine once more.
So firstly here are some sculpts of the pirate girl I`ve been working on lately, for a realtime animation trailer rendered in Cryengine.
These are some high poly sculpts of her, rendered versions, animations and textures will soon follow
The model is already baked down, so apologies that any critique won’t be reflected in this sculpt, but with this in mind, any kind of critique is very welcomed and I will surely apply it in future works.
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A more recent sculpt of a likeness study Hope you guys like.
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Hey everyone, here`s a bit of work on my latest character, intended to serve as a game character. Hope you guys like.
Vick.
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beautiful sculpts, Vick Gaza…very nice man
Thank you very much sir I am glad you enjoy them
Some more stuff , morning sittings before work produce this :))
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really nice skin details!
I really like your likeness study as well! great work
Hey man thanks so much for the kind words
I`ll post some more soon, too tired to keep my eyes open now.
Mixture of a bit of FiberMesh with hand made hair bobs (as he will be a realtime model).
This is really good work. I really like your detail skills.
But If I was to give any critics. It would be that the eyes are squenking (I dont know proper english word) too much. And MAYBE the eyes are a tad bit too much in skull sockets?
Otherthan that. You’re on the right path to making a kickass model !
cheers.
Adam.
Great work, Vick! Keep it up!
Great skin details man.like.
Thanks for the kind words and for the feedback as well guys.
I`ve worked upon him some more, and tried to pull back some of the CG ish features and push more natural features, softer jaw line, redid the eyes, softened cheeks and temples as they looked fake, and pretty much tried to make face features go well with each other, as the previous one looked like a mash-up of some squint eyes, with a relaxed face, etc
I hope I improved him a bit at least a little bit
Calling him done for now but will revisit hair follicles and add more of them once I start texturing this dude