Hi all,
I took an old model that I had done in Max some years ago (based on a Douglas Wayne Barlow drawing) and decided to Z it up. Here’s the progress so far. I ran into a couple of problems and I was wondering if anyone else has had similar issues. I UV mapped the model in MAX 8, took it into Zbrush, and brought it back into MAX. Random UV faces seem to be missing on the imported OBJ from ZBrush. Any ideas?
Thanks,
SeanE
model from MAX:
Z Brush (updated)
UVW from MAX
UVW after importing from ZBrush
Thanks for the help.