Ok, so I’m trying to set up final render settings in Zbrush. What I have been doing is doing a BPR render, then ctrl-shift click on the timeline to record a movie, and it would BPR render every frame.
Ive been noticing that the BPR render isn’t being affected by lighting changes, ie multiple lights and lighting colors seem to be ignored, a white model shows as white even if the light is bright red and turned up very high. Is there a setting or something or is this yet ANOTHER limitation of the BPR?
One thing I noticed is if I process a Best Render, and THEN do a BPR render, that it accepts the color information, like it’s double rendering. The problem is this doesn’t seem to work when ctrl-shift clicking timeline to record the movie, it only process the Best Render and not BPR.
I’ve been doing searches for rendering using the BPR, and have not turned up much, mostly stuff related to sss (which are helpful too) or things for 3.5 or earlier which didn’t have the BPR so it’s only about Best render, and not BPR or timeline. 
Can anyone enlighten me on how best to render the timeline? I’d like to do more than turntable plus allows. I would like to use the BPR if I can, but it seems there are things it can’t do, that Best Render can, and vice versa. It’s rather annoying that there are 2 renders that do opposite things (it seems) but I can’t render output of both (colored lights AND Ambient Occlusion, not to mention Antialiasing.)
I am kinda freaking out about this lol, I’m working on a project I need to have done by tuesday!
Any Help is greatly apreciated 